About This Game Choice is a hardcore adventure. It is a first-person low poly style game.It is a story about a human who found himself in dungeon.Choice is based on concentration, if you are not attentive enough or want to have a nap, this game may easily freak you out.It is not the most difficult game in the world, but it will take you some time to pass it. Your main task is to find an exit from dungeon or you will stay there forever. You need to think ahead and sometimes even use real paper or the Internet to understand and solve the quests that you will find.Pay attention to details.You need to survive 5 levels. This will be the most difficult game test in your life.You will have to jump, run, lift and use various objects. You don't know what will come in handy to you at the next level.You will have no training phases. There will be no hints and no checkpoints, no chance for a break or taking a deep breath.If you die you will have to start the level anew.So What Awaits You Here? First person game with VR support for enthusiasts of entire immersion. 5 levels: your choices in the current level will determine the Complexity Of the Next Level. Logical challenges, reaction and responsiveness, thinking skills and certainly the "crash test" of your nervous system. Death waits in every corner, suffer and pain behind every door.We assure you that there are no impossible levels. Your survival solely is depending on your own ingenuity, attentiveness and a little luck.Don't give up. At the end of the game you will find a surprise. If you will ever finish. a09c17d780 Title: ChoiceGenre: Action, Adventure, IndieDeveloper:Olympic, SPPublisher:ConceptsRelease Date: 20 Nov, 2017 Choice Activation Code [key] "Tons of pain" and "hardcore first-person game" yet there is no explination to get out of the very first hallway past a seemingly impossible ceiling blade. Trailer looks like a fun game but if there is no way to access the game without getting passed \u2665\u2665\u2665\u2665\u2665\u2665\u2665t it is not worth the time.. This game is unforgiving and yes, hardcore. The hardcore part in this game is: NO WAYPOINTS which, in my opinion, is a pain in the\u2665\u2665\u2665\u2665\u2665\u2665district.Everything else however, is awesome. Lighting, colors, atmosphere, depth, sounds and even the music, how subtle it is, it's just enough. Just enough salt in the soup.Think outside of the box, look very, VERY carefully (look everywhere), you will be surprised what you might find, it's definately an EUREKA feeling when you do.This game offers you the greatest challenge, don't complain if it is too hard, you have read the description, if your cockyness about your "skills" are lacking, don't blame the game. This game is most likely too hard for you.The jumping happens in a semi-slowmotion fashion, which makes jumping parcouring another pain in the\u2665\u2665\u2665\u2665\u2665\u2665district. Very frustrating and your keyboard is about to die for every time you mis jumped. :DI can't do jumping parcouring, so I got stuck at that place where you have to do that. For me, this game reached my personal category: RAGE GAME.I recommend it, because it is a real challenge, it plays good, the controls are responsive accordingly and the developer didn't lie about what the game is representing. If you are searching for a game with an excellent experience of being challenged, get this game ASAP!But if you ragequit in games where you fail after 10 times already, don't get this game, your "skills" mean nothing, you cannot handle this. This game is most likely too much for you.. Cancer in physical form, I was only be able to play this much. Now I can refund.. In two hours of the game I died 58 timesyou're mad, but you can not tear yourself awayOMAGADOMAGADOMAGAD10\/10 deaths. That's simply Minecraft with lots of death without knowing how not to die. "You have to die first" is the ultimate experience about this poorly designed game. Also, f*ck your voice, kiddo. Your annoying voice completes your f*cked up parkour.
innieprechvinoti
Choice Activation Code [key]
Updated: Mar 24, 2020
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